CAS

CAS

Saturday, December 28, 2019

Languages of Oerthly Magic - Affect Normal Fires

This ws a project I was working to list all the vocal elements for spells. It was a certain level of detail that I had starting getting into when I began writing stories about Greyhawk but it also helped with game-play in giving magic-users something to do other than just saying they cast magic missile; I had have them say the vocal component of the spell.


Languages of Oerthly Magic - Affect Normal Fires

1). Affect Normal Fires

Amedian - Kutire Moto A Kaed (Ku-Tir -Ee Mo-To A Ka-Ed)

Bakluni (Ancient) - Angenlare Etkill (An-Gen-La-Ri Et-Kil)

Drow - Befola Sol Tuzek (Be-Fol-A Sol Tu-Zek)

Dwarven - Paver Barde (Pa-Vir-Ka Bar-De)

Elven - Vaketta Tulpall (Va-Ket- Ta Tul-Pal)

Flan - Defare Tintanat (Di-Far Tin-Te Nat)

Fruz - Ar Ae Elelga Elde (Ar A El-Il-Ga El-Da)

Giantish - Yswerkan Barde (Us-Vir-Ken Bar-De)

Gnomish - Envode Barde (In-Vod Bar-De)

Oeridian - Veat Porove (Vi-At Po-Rov)

Olman - Catraba Ti Patikkum (Ca-Ta-Ra-Na Ti Pa-Tik-Kum)

Suel - Igne C'Da Ef (Ig-Ne See-Da Af)

I think Ive worked out my language equivalents if anyone wants to work up some of these for themselves. 

Amedian - Swahili
Bakluni (Ancient) - Turkish
Drow - Magyar
Dwarven - Danish
Elven - Finnish
Flan - Irish
Fruz - Icelandic
Giantish - German
Gnomish - Dutch
Oeridian - Russian
Olman - Tamil
Suel - Latin

These are just the base for the very slightly altered languages. It helps me a great deal in fiction but it is also helpful DMing and adds a good reason to have a comprehend languages spell on hand. I chose them with a few ideas in mind. The Suel always remind me of ancient Rome so Latin. The giants, dwarves, fruz, and gnomes always feel linked to me. Elves and Drow should have some link but strained over the centuries that have separated them so Finnish and Magyar.

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