Darting Steel Daggers:
You find two daggers of purest steel, forged in the time of the High Elves. Ancient sigils bind powerful spells of destruction to their blades.
While using the Darting Steel Daggers your Warrior gets +1 Attacks and you do not have to roll to see if he hits his opponent; each attack automatically hits. However, each hit will only do 1d6 Wounds, with no modifier for stength.
1) The blades are sheathed in the skin of an ogre. Both blades and sheaths radiate enchantment. Neither blade can be moved further then 10ft beyond each other. Once separated by this distance, sheathed or unsheathed, they will stop as if an immovable and invisible and indestructible cord connected the two daggers. Pulling on one will drag the other.
When drawn the blades are +3 to hit and +3 damage. After one strike they are +2 to hit +2 damage, after a third strike they give no modifier. They must be resheathed and redrawn to regain the modifier. Each time they are resheathed in the ogre-skin they gain a +1 modifier up to +3/+3.
The blades must be used together, one in each hand, in order to function. If they are thrown they have no modifiers. They must be held in two different hands (tentacles, pseudopods, etc... ) of the same creature and be in contact with the wielders flesh to receive the bonuses.