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Saturday, June 22, 2013

Warhammer Quest Card of the Day - Boots of Swiftness


Boots of Swiftness:
You find a pair of dusty boots made of a strange material. As you put them on, everything around you seems to blur and slow down.

While wearing the Boots of Swiftness your Warrior may add +1 to his movement.

Permanent

1). These small soft boots are made of a grey felt-like material. They are trimmed in red and have wing-like cuffs above their tops. They radiate magic strongly if detected, but simply putting them on leaves no doubt that they are enchanted.


As soon as the wearer slips the second of the pair over his feet he is immediately overcome with a momentary sense of vertigo as the world spins around him. This disorientation is fleeting and passes within 1 Turn. The world is moving slow after this and the wearer has doubled his movement speed and attack rate and halved the time it takes him to prepare and cast spells. Unfortunately his speed makes his speech high-pitched and hard to understand, he has a 25% chance of spell failure for every spell he attempts to cast. His attacks are doubled but his chance to hit is at -2, his speed is doubled but he will be exhausted within 10 combat rounds or 3 Turns of constant use and need to rest. Removing the boots ends these benefits and negative effects as well, though exhausted users will still need to rest. 

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