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Showing posts with label Dwarven. Show all posts
Showing posts with label Dwarven. Show all posts
Friday, December 27, 2019
Historical - Dwarf versus Suel - The Death of Haladin Man-Slayer
The Death of Haladin Man-Slayer
Haladin Man-Slayer is carried through the halls of the great mountain fortress of Daradim to be laid to rest in the tomb of his ancestors deep beneath the earth.
In ancient times of the Flanaess' history nothing has proven as grim and costly as the wars between man and dwarf. Perhaps it was the expansion of the Suel into the mountains and valleys of the north-east or maybe it was the dwarven lust for gold and the slaughter of the human miners at Ten-River Gorge, the depredations and atrocities were many, but however it began seven years of grueling and merciless combat soon came to an end with the death of Haladin Man-Slayer, greatest of dwarven heroes in this by-gone age of the world.
Haladin was a mighty warrior even though he was a little over a century old. Unlike many of his brethren he'd left the mountains and visited his cousins in the lowland kingdoms of the Flanaess and there he had earned his sobriquet. His contact with human-kind had not gone well to say the least. Hostile Flan tribesmen, arrogant Suel merchants and slavers, brigands of no fixed lineage. Haladin's first reaction was the axe and though these men were tall to a stout mountain dwarf they were cut down to size in these encounters and Haladin's dislike of humans grew.
Many of the great dwarven mountain kingdoms had been lost and destroyed over the centuries to giants, dragons, even terrors from beneath the oerth and it seemed that the once powerful dwarves were on the wane while the quick breeding human and goblin-kind were appearing everywhere like mold on an old bread-loaf. Eventually the expanding Suel Republic looked toward the northern mountains for more ore for their weapons and devices and treasure for their decorations and coffers. First came their engineers and scouts, then the miners and with them small towns and warriors to guard them. Haladin, now a war-leader had had enough when the reports came in of the mine, outpst and small mine-town opened in Ten-River Gorge only a scant few leagues from Daradim the ancient fortress-town under his care.
The dwarves came in a great number, warriors and weapon-priests, the humans were mostly miners and a great many slaves and merchants who set-up a small town to buy and sell from the miners. The Suel military outpost was small. Ten-River Gorge was a great victory for the dwarves and a massacre according to the Suel. Not even the slaves were spared though the dwarves kept the mine working and sent the ore back to Daradim.
When the ore stopped coming and supply caravans never returned the Suel sent out scouts and then a small army and the first real battle between Haladin and the Suel Republic began.
A battle in the mountains against a dwarves with their fortress-city nearby had only one conclusion but some Suel warriors managed to escape and returned with a larger army that included battle-mages and warrior-priests of their own. Haladin was driven back and lost the mine at Ten-River Gorge. Monsters of great power were brought against him, elemental fought elemental and collapsed the mine, choked the Ten-Rivers, tossed man and dwarf from the mountains passes in great gusts of wind, burnt the stone, burnt flesh and bone as the elemental planes were unopened and their denizens called forth.
It was the Suel and the great skill at magic that pushed Haladin back into Daradim, The great gateways were collapsed to stop the invaders, Suel warriors and allied monstrosities died in droves, but Daradim was besieged and the land beyond the fortress was now held by the Suel. Still the fortress seemed impregnable till the power of the greatest of the Suel mages was brought against it. An army of monsters from the UnderOerth assailed them, hundreds of Umber Hulks drawn to a gem created by the Suel Grand Wizard brought them beneath the fortress and a charm deep within the gem's facets mesmerized them. The Umber Hulks cut there way into the bowels of the fortress city and their in a great unlighted cavern Haladin and his warriors met them. With death all about him the dwarven champion cut his way toward the gem and destroyed it and the Suel arch-mage at the cost of his own life.
The Suel were broken but the Daradim was riddled with tunnels from below infested first with Umber Hulks then other creatures of the UnderOerth. Within a century Daradim was abandoned and later forgotten except in the legends of the dwarves and old records of the Suel Imperium that somehow escaped the Empires destruction.
Saturday, December 21, 2019
Magic Item - Magic Mouth Insult Generator
Magic Mouth Insult Generator
A Note On Magic Mouths
The earliest examples of Magic Mouths in the Flanaess are found in the ruins of the early dwarven kingdoms.
Unfortunately many have become slightly deranged during their years of solitude and have developed a bit of a pugnacious attitude and something of a Scottish accent.
After their initial attempt to follow their original instructions as to what to shout at intruders they simply give up and now shout insults at anyone who passes them by,
Here are some of what they may shout and an insult generator.
1). Run Away, ye Pansys!
2). An where dae ye think you're goin'?
3). Back to ye own country!
4). Suck mae wally!
5). Freedom! Freedom!
6). Up yers, ye coot.
7). Ye bloustie ol'callyack
8). Ach, stick it up yer trakkans
9). Stitch this, jimmy!
10). Ere's a kiss for ye, ya off-lookin minger
Insult generator:
Most of their insults begin with Ye or Thee, then roll 1d100 three times.
1-2). bampot
3-4). bassa
5-6). bauchle
7-8). bawheid
9-10). boggin
11-12). bowfin
13-14). clag-tail
15-16). clapped-in
17-18). clatty
19-20). cuddie
21-22). diddy
23-24). doaty
25-26). dobber
27-28). doolie
29-30). doowally
31-32). eejit
33-34). feartie
35-36). ginky
37-38). glaikit
39-40). gomeril
41-42). gommy
43-44). hackit
45-46). haggis
47-48). heidbanger
49-50). hing-oot
51-52). honkin
53-54). jessie
55-56). keech
57-58). lavvy-heid
59-60). maddy
61-62). midden
63-64). midgie-raker
65-66). minger
67-68). numpty
69-70). nyaff
71-72). oof-lookin
73-74). plookie
75-76). puggled
77-78). scabby
79-80). scadge
81-82). scaffbag
83-84). scunner
85-86). shaan gadgie
87-88). skelly
89-90). soapdogger
91-92). tosser
93-94). tumshie
95-96). wally
97-98). wally, wally
99-100). Reuse previously rolled word or double use next word if first roll.
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