Warhammer Quest cards can easily be used with any game system with minor alterations. They make a fun adventure design deck.
I've started detailing them for a sprawling dungeon I have in mind to revamp the solo Judges Guild adventure Survival of the Fitest.
In the Rift Canyon there is the ruins of a vast complex of rooms and corridors that endlessly twist and turn, sometimes crossing between planes and dimensions. Criminals and outcasts are thrown into this dungeon, most never to be heard from again, but others have returned with treasures or items of power.
Here is one such room encountered...
Dungeon Cell -
"What little light penetrates this room seems to be absorbed by its deep blue floor."
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