28).
The Great Spirit of the Wood
NOTE: These are adventure seeds and setting work for my own Hyperborea campaign inspired by the Astonishing Swordsmen & Sorcerors of Hyperborea Gazetteer
Amid
the dark recesses of Hyperborean forests rests the God-King of ancient days. So
old that he is nameless or if named it is forgotten before Atlantis drowned or
the passage to Old Earth was lost in the mists which surround Hyperborea. He is
known as the Great Spirit of the Wood to his followers and the woodland beasts
and sentient monsters that dwell within his green boundaries.
He
rarely shows his face beyond the heart of the woodlands, but a few incautious
travelers have seen it, dark and brooding, his hair a dirty white entwined with
leaves and branches but worn as a living crown. The Great Spirit does not take
desecrators of his sacred groves or deep heartland lightly and the doom that
may fall upon such are torments that can last an age, bound within the flesh of
a great tree, living as the tree lives, but exposed to the pain of all that
comes to the woods; the bite of axe, the touch of fire, the rot of age and
devouring teeth of insects.
The
Great Spirit calls to not only the trees and plants of the woodland, but to all
those creatures, including man, who live within. He is no peaceful ruler and
roots fight for nourishment from the soil and sunlight from the sky, beasts
stalk the weak, the weak burrow and gnaw at the roots of tree and plant, the
dead nourish the living, and so it goes on and on, the turning wheel of time,
life and death, overseen by the Great Spirit, lord of all that transpires.
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