CAS

CAS

Sunday, April 7, 2019

Clark Ashton Smith - Some Ideas and Descriptions from his Stories 3



Clark Ashton Smith - Some Ideas and Descriptions from his Stories 3

Clark Ashton Smith - Some Ideas and Descriptions from his Stories
SPOILER WARNING!
If you have not read this story TURN BACK NOW! or risk losing forever the unspoiled appreciation of Clark Ashton Smith's prose.

Orginioally inspired by the rules and setting of the Astonishing Swordsmen and Sorcerers of Hyberborea boxed set I have begun revising these ideas for my Greyhawk campaign.

3). The Last Incantation
(Written Sept 23 1929, Published in Weird Tales June 1930)

Malygris (Mage) - NPC
Meros Valley - [PLC]
Nylissa - [NPC]
Poseidonous - [PLC]
Susran (capital of Poseidonos) - [TWN]
Zemander (stream) - [RVR]

Malygris
Poseidonous
Susran

"Malygris the magician sat in the topmost room of his tower that was builded on a conical hill above the heart of Susran, capital of Poseidonis. Wrought of a dark stone mined from deep in the earth, perdurable and hard as the fabled adamant, this tower loomed above all others, and flung its shadow far on the roofs and domes of the city, even as the sinister power of Malygris had thrown its darkness on the minds of men.

Now Malygris was old, and all the baleful might of his enchantments, all the dreadful or curious demons under his control, all the fear that he had wrought in the hearts of kings and prelates,were no longer enough to assuage the black ennui of his days. In his chair that was fashioned from the ivory of mastodons, inset with terrible cryptic runes of red tourmalines and azure crystals, he stared moodily though the one lozenge-shaped window of fulvous glass. His white eyebrows were contracted to a single line on the umber parchment of his face, and beneath them his eyes were cold and green as the ice of ancient floes; his beard, half white, half of a black with glaucous gleams, fell nearly to his knees and hid many of the writhing serpentine characters inscribed in woven silver athwart the bosom of his violet robe. About him were scattered all the appurtenances of his art; the skulls of men and monsters; phials filled with black or amber liquids, whose sacrilegious use was known to none but himself; little drums of vulture-skin, and crotali made from the bones and teeth of the cockodrill, used as an accompaniment to certain incantations. The mosaic floor was partly covered with the skins of enormous black and silver apes; and above the door there hung the head of a unicorn in which dwelt the familiar demon Malygris, in the form of a coral viper with pale green belly and ashen mottlings. Books were piled everywhere; ancient volumes bound in serpent-skin, with verdigris-eaten clasps, that held the frightful lore of Atlantis, the pentacles that have power upon the demons of the earth and the moon, the spells that transmute or disintegrate the elements; and runes from a lost language of Hyperborea, which, when uttered aloud, were more deadly than poison or more potent than any philtre."

Nylissa

"...the girl Nylissa whom he had loved.


ADVENTURE IDEAS:

Malygris is a dark and mysterious figure in the city of Dyvers. He is rumored to be an exile from the City of Greyhawk but has, for longer than the life of an ordinary man, sat in his small tower in Dyvers Quarter of Merchants (an area for the manors and palatial dwellings of the rich) and brought what he wants from the world to him.

He is a font of knowledge esoteric, sorcerous and nefarious with many agents across the land to assist him. Information is the primary coin for his services or the players can become his paid agents, or cross paths with them, or act as hired adventurers sent to find some rare item or component while Malygris sits in his tower and dreams dark dreams.

Saturday, April 6, 2019

NPC - Vir'Veth Warrior-Mage



NPC  - Vir'Veth Warrior-Mage

During the giant incursions into Geoff in 576-577cy A mysterious elven figure was seen leading contingents of ogres, orcs and hobgoblins in the worst of the fighting. Now revealed to be a Drow, the dark splinter-race of elves that vomited from the Underoerth during those dark times, Vir'Veth was one of the first encountered by people of Geoff.

He rode a Nightmare and went armored as a warrior and cast spells as a mage. His weapons and armor bore powerful enchantments but during the last weeks of fighting his blade shattered as it met the power of the druid Haakul's staff and his armor was pierced by the arrows of the ranger Evest, she of the Lightning Bow. 

Vir'veth was not slain and to this day leads a band of outlaws and monsters who lair in the Crystalmist Mountains above the Hornwood.

Friday, April 5, 2019

Project - Encyclopedia Greyhawk Index 2019 Call for sources



What material has been published with even unattributed Greyhawk references since 2003? Im going to index the Saltmarsh book when it is released but what else has been published?

Castle Zagyg/Yggsburgh material
4e Material
New Saltmarsh book
New S3 Expedition book
3e Castle Greyhawk book

From grodogs comment:

1. Castle Zagyg (2008) and Dark Chateau (2005) (and perhaps Yggsburgh too @ GenCon 2005)
2. Expedition to the Ruins of Greyhawk (2006)
3. Most of RJK's Pied Piper and Maure Castle levels (2004-2006)
4. various 4e adventure conversions by WotC (several as DM Rewards, some as published books)
5. Lenard Lakofka's L4-5 plus articles in Footprints (both on DF)
6. True Dungeon's earliest releases were set in Greyhawk
7. RJK in AFS#2 (2012) @ http://hallsoftizunthane.blogspot.com/2012/12/afs-issue-2-is-released.html
7. El Raja Key Archive (2016)
For the most-comprehensive listing of sources I'm aware of, see http://www.enworld.org/forum/showthread.php?332812-Greyhawk-Collector-s-Guide.
7. Mordenkainen's Tome of Foes (5e, 2018), but there were several other adventures migrated from GH to FR and/or genericized for 5e too

vestcoat's Year in Review posts on CF! are excellent resources too (he hasn't done 2018 yet):

- Greyhawk 2017: Year in Review @ http://www.canonfire.com/cf/modules.php?name=Forums&file=viewtopic&t=8685
- Greyhawk 2016: Year in Review @ http://www.canonfire.com/cf/modules.php?name=Forums&file=viewtopic&t=8538
- Greyhawk 2015: Year in Review @ http://www.canonfire.com/cf/modules.php?name=Forums&file=viewtopic&t=6232


Project Encyclopedia Greyhawkania Index 2019



Project Encyclopedia Greyhawkania Index 2019

After 16 years away from working on this index I've decided to take it up again. I really could use assistance.

First I need to update my source material list, both pre-2003 material I missed and everything published afterwards.

The old index and the new need proof readers. The index is mostly in raw data form. If I mistyped an entry or put down the wrong page number, missed information, etc... such mistakes have only been corrected by people contacting me. Such contacts are lovely but somene or somepeople doublechecking the information would be even better.

Re-indexing old material to include useful but more general information such as monster species, spells, weapons, character classes, NPC occupations, etc... Noting when a reference is a name on a map rather than a brief description... adding detail to the index will only make it better, but it is time consumeing especially if you don't note these things in the first go through.

Any kind of technical upgrades to the format that I may be unaware of or incapable of adding for myself. I didn't even see a computer till High School and that one had punch cards and a big roll of yellow paper as a print out instead of a computer screen. I still miss my manual typewriter ribbon and all.

Greyhawk 579cy



Greyhawk 579cy

The year is 579cy and Zuggtmoy is free.

The Slavelords have been defeated. The giant incursion into Geoff and the northern states has been curtailed. The Drow have been revealed. A strange metal citadel in the Barrier Peaks has been discovered and looted. White Plume Mountain has been plundered. Even the little town of Saltmarsh has been saved from an attack from the sea. Acererak's Tomb has once again defeated its explorers and its legend grows.

After nearly 40 years of campaigning in Greyhawk I've moved 3 years forward in game time. Most of the current material found on this blog will be written for 579 in mind, but a good number of projects that I'm working on can be set at anytime, some can be used with any setting or any edition of the game (But when I write about game mechanics I write for 1eAD&D).

What has changed in 579cy? There is a silent war in the city of Greyhawk between the oligarchs. The main contention is between the guild of Thieves and the guild of Assassins.

In the viscounty of Verbobonc, the Wild Coast, Kron Hills, Lortmils. Celene, and surrounding lands there is an invasion of wolf riding goblins. 

A death cult has risen in the Bakluni states but members of it are coming to Verbobonc and the ruins of the Temple of Elemental Evil. Prince Thrommel has been rescued and now plans on marrying the daughtere of Viscount Wilfirick.

In Nyrond the cult of Incabulos is on the rise.

And still the Flanaess is much how it was in 576cy. The rumor of war is perhaps louder , but no sweeping changes have altered the maps or destroyed nations (at least not  in my campaign or what I write about).

Much, Much more is coming in 579 and I plan on working on my version of Greyhawk piece by piece. I hope it can be of some use for iother DMs.

Wednesday, April 3, 2019

Clark Ashton Smith - Some Ideas and Descriptions from his Stories 2



Clark Ashton Smith - Some Ideas and Descriptions from his Stories 2


SPOILER WARNING!
If you have not read this story TURN BACK NOW! or risk losing forever the unspoiled appreciation of Clark Ashton Smith's prose.

Originally I was working on converting CAS stories to the Astonishing Swordsmen and Sorcerors of Hyperboria setting but Ive refocused on Greyhawk.


2). SADASTOR
Charnadis (Demon) - [MON]
Lyspial (Siren) - [MON]
Sadastor (Planet) - [PLC]

Charnadis
Sadastor

"...I found a vast and winding valley that plunged even deeplier into the abysses of this dreadful world. It was walled with perpendicular cliffs and buttresses and pinnacles of rusty-red stone, that were fretted into a million bizarrely sinister forms by the sinking of the olden seas. I flew slowly among these cliffs as the wound ever downward in tortuous spirals for mile on mile of utter and irredeemable desolation, and the light grew dimmer above me as ledge on ledge and battlement on battlement of that strange red stone upreared themselves between my wings and the heavens. Here, when I rounded a sudden turn of the precipice, in the profoundest depth where the rays of the sun fell only for a brief while at noon, and the rocks were purple with everlasting shadow, I found a pool of dark-green water - the last remnant of the former ocean, ebbing still amid steep, insuperable walls. And from this pool there cried a voice, in accents that were subtly sweet as the mortal wine of the mandragora, and faint as the murmuring of shells."

Lyspial
"...I am a siren, and my name is Lyspial. Of the seas wherein I swam and sported at leisure many centuries ago, and whose gallant mariners I drew to an enchanted death on the shores of my disastrous isle, there remains only this fallen pool. Alas! For the pool dwindles daily, and when it wholly gone I too must perish."

ADVENTURE IDEA

The Treasure of Sadastor
In a deeths of the Underoerth the demon Charnadis hides his treasure hoard on an isle at the center of a red lake. At the proper conergeance of the stars (around once per month) the demon sacrifices a beautiful maiden so that he may remain on this plane of existence. Prevent the sacrifice and Charnadis will be dispelled and his treasure will be for the taking.

If only it were that simple.

At the center of a small lake of accursed water in the cavern of Sadastor lies the isle of Lyspial, a drow vampiress-siren. She is bound to her lake and isle and must feed from the blood-red waters. It is she who sacrifices any that can be brought or lured to her isle. At its center is a small manor house and behind the manor a tall enchanted ash-tree that flourishes in the radiant magic of the Underoerth. From this tree she hangs her victims by their heels while their blood and life essence flow from their slashed throats. A channel runs from the tree down to the waters of her lake.

Charnadis is the willing paramour and servant of Lyspial. The great winged demon has servants of his own, both human and demonic. The humans, members of a cult which worship Charnadis, spread rumors of the treasure of Charnadis and gather slaves to be sacrificed to Lyspial. But Lyspial hungers for men and women of strength and power as well as the blood of slaves, so that the rumors that bring treasure hunters and adventurers are as desired as a steady flow of life and blood of lesser men and women. Charnadis also steals a few succulent maidens for his own desires and for Lyspial to sacrifice.

The cavern of Sadastor is home to a tribe of troglodytes who worship Lyspial. They live in a series of caves that honeycomb the cavern They are armed with poisoned blow-pipes and arrows, nets, jars of enchanted smoke that make men sleep, etc... to aid in the capture of anyone entering the cavern. They do not attack the drow cultists and the slave caravans which they recognize by certain signs and emblems that the cultists use and wear within the cavern.

Charnadis has at his command lesser demons and his drow cultists.

Lyspial has at her command Charnadis, his servants, the tribe of troglodytes and all within the cavern. Within the lake there are many lacedon ghouls, the tree and the top of the manor is home to several harpys, and Lyspial has charmed several adventurers (future sacrifices) who attend her within her small manor-house and will fight for her.

The manor has many small luxuries and treasures but in a chamber beneath her bedroom is a treasure vault containing a respectable amount of gold and jewels and a number of magic items, weapons and armor gathered from slain adventurers. A greater gorgon guards this treasure.

Tuesday, April 2, 2019

NPC - J'Lr



NPC - J'Lr

J'Lr is a ranger from Celene. She is older than she looks but still young for a Sylvan Elf. The forces of Celene having been fighting the growing strength of the Brokenjaw Goblin Wolfriders. The rangers of Celene have managed to turn aside a large wing of the goblin tribe but it is now on its way to the Kron Hills and J'Lr heads a contingent of rangers sent ahead to warn the gnomes and people of the Kron Hills. 

Celene and the Viscounty of Verbobonc have been on strained terms since the release of Zuggtmoy from her prisn in the Temple of elemental Evil a few years back and J'Lr has been told to warn the gnomes but let the gnomes warn the Viscount. J'Lr doesn't intend to obey those orders as she gets along well with the Verbobonc Lancers and will at least take her warning firectly to one of the Lancer garrisons.