CAS
Sunday, December 14, 2014
Caspar David Friedrich - The Tree of Crows
Irving's Dwarfburger stand
Friday, December 12, 2014
Wormy's World - Characters - Wererat - #33
Wormy's World - Characters - Wererat - #33
Wererat
Accompanying
the Wereboar on his quest for vengeance the Wererat is an enthusiastic torch
wielding ally. He sets out after Dudly with gusto but a slip of his foot as he
enters the stream puts him in a perfect position to be hammered by Dudly's
mallet. He ends up face down in the water a drowned or at least soaked Wererat.
Wednesday, December 10, 2014
Wormy's World - Characters - Wereboar - #33
Wormy's World - Characters - Wereboar - #33
Wereboar
After
his painful encounter with Dudly and Frank at Irving's Dwarfburger stand the
Wereboar is looking for some payback with permanent ramifications for the
trolls. Tracking them down in the woods he made certain to bring along a torch
and some companions as backup. He decides to go after Frank who has fallen in a
deep part of the stream and is ready to make some Trollburgers of his own.
Sunday, December 7, 2014
Beyond the Forest of the Dead - Part 1
The
Forest of the Dead has no trees except for the bones of man and beast twisted and
woven into ivory parodies of bark and branch; the roots covered with brown and
withered leaves shaped from flayed skin, the flesh dry and crackling to the
touch. Small cages made from fingers and ribs hang from these branches and hold
trapped glowing moths whose wings are sharp as razors and whose voices sing of
their longing to be free.
A
stale and slightly putrid wind blows gently through the forest rocking the
cages and sending shadows of the once living to dance among the bone trees.
Beneath the leaves of flesh crawl monstrous slugs, wide mouthed and ever
hungry. They raise a wake of crackling leaves as they hunch and crawl across
the beslimed ground. Footing is treacherous within the forest and bare patches
of earth are black and oily from which only a wormlike pale grass grows.
I
entered the forest with great reluctance, on foot as my horse would not cross
the boundary of the ash-hills to the East of the city; its eyes were rolling,
mad with terror, and froth and blood covered its muzzle till it seized the bit
and wildly bucked till I turned its head back toward the West and the abode of
man. I could not, myself, return, and so I dropped from my saddle and grabbed
pack, and bedroll, and sheathed sword and let my mount go, which it did with a
frightened whinny and a startled gallop. I watched it disappear along the trail
that cut through hills of grey-black ash and dark slabs of broken rock that
separated the city of Ang from the utterly evil land before me.
The
forest did not stretch far, or so I had been told, though few would speak of
this place or lands beyond and fewer still knew even rumors of what might be
encountered or any hope past Hellish death that a traveler might have in such a
journey. There was little choice and the death promised me by the Sorceror-Priests
of Ang was grim enough to make even the sight and rotting corpse-smell of the
forest preferable.
It
was still hours before noon. I had fled the city of Ang before the rising of
the sun. The walls have gateways but no gates and no soldiers to guard them for
darker things that even the cruelty of man cannot match in their wickedness have
been called forth by the Sorceror -Priests to protect their Temple-Palace and
the walls of their unholy city.
My
business in Ang was complete. I had drawn the red brush of revenge across those
who thought themselves inviolate and now must I pay the price. I looked at the
bone trees and the leaves of flesh, the glowing cages whose sickly greenish
luminescence was muted by the bright sun and heard the sweet and sorrowful
voices of the moths, hugely swollen and strangely human-like with small arms
that clutched at the bars of their ivory cages. I looked away; the glowing moth's
freedom meant the blood of man and the stories of their ingratitude are some of
the most prominent tales that I have collected.
I
walked among the trees of bone with my sword drawn and a torch fashioned from
the thigh of some beast I had hewed from the outer edge of the forest. What
steel might not stop perhaps fire might and I had no other weapons except the
strength of my arm and the determination to live or meet death no alone.
End
Part 1
Friday, December 5, 2014
Wormy's World - Characters - Goblins #33
Wormy's World - Characters - Goblins #33
Goblin
One
of the Goblin survivors from Irving's Dwarfburger stand as so many exploded
after Wormy jumped on them from the cliff above the entrance to his lair. He
has joined the Wereboar and Wererat to exact some revenge on Frank and Dudly who
provided security for the Dwarfburger stand. He just wasn't quick enough to
avoid Dudly's astoundingly effective mallet.
Wednesday, December 3, 2014
Wormy's World - Characters - Frank #33
Wormy's World - Characters - Frank #33
Frank
Frank
spots the Wereboar and gang from Irving's Dwarfburger stand following them
through the woods with torches (not a good sign for a pair of trolls) and urges
Dudly to break the snookerball and release the demon, but Dudly isn't having
any of that and the two make a dash for the nearby stream. While the Goblin and
Wererat go after Dudly the Wereboar goes after Frank. Unfortunately Frank steps
into the deep end of the pool with the Wereboar right behind him swinging his
torch. Frank begins to come up for air to face the Wereboar who is still angry
about the Dwarfburger incident.
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