Darting
Steel Daggers:
You
find two daggers of purest steel, forged in the time of the High Elves. Ancient
sigils bind powerful spells of destruction to their blades.
While
using the Darting Steel Daggers your Warrior gets +1 Attacks and you do not
have to roll to see if he hits his opponent; each attack automatically hits.
However, each hit will only do 1d6 Wounds, with no modifier for stength.
1)
The blades are sheathed in the skin of an ogre. Both blades and sheaths radiate
enchantment. Neither blade can be moved further then 10ft beyond each other.
Once separated by this distance, sheathed or unsheathed, they will stop as if
an immovable and invisible and indestructible cord connected the two daggers.
Pulling on one will drag the other.
When
drawn the blades are +3 to hit and +3 damage. After one strike they are +2 to
hit +2 damage, after a third strike they give no modifier. They must be
resheathed and redrawn to regain the modifier.
Each time they are resheathed in the ogre-skin they gain a +1 modifier
up to +3/+3.
The
blades must be used together, one in each hand, in order to function. If they
are thrown they have no modifiers. They must be held in two different hands (tentacles,
pseudopods, etc... ) of the same creature and be in contact with the wielders
flesh to receive the bonuses.
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