Corner:
The
corridor suddenly twists into the darkness.
The
corner will always be empty, unless the Adventure Book states otherwise or an
Unexpected Event is rolled during the Power Phase.
1)
A blackened but unlit torch hangs from a wall sconce about 6 feet up the corner
wall. The torch may be removed and used as a normal torch but the rusted and
decayed wall sconce pulls from the wall and clatters to the ground (check for
wandering monsters within earshot of the noise.
When
the sconce falls away a small hole in the wall is revealed large enough to put
a hand in. Anyone doing so will be attacked by a small nest of harmless, small
spiders. If anyone digs into the hole they will find a small leather pouch (the
leather badly cracked and falling apart) containing 27gp and 3 small diamonds
valued at 50gp each.
No comments:
Post a Comment
Generic messages by Anonymous users will be deleted.