CAS

CAS

Friday, January 31, 2014

Inspiring Illustrations - Fantasy Art - 7



7). The Body in the Road

The forest path is still; even the rustling of the trees has fallen silent. The light is cut into patterns as it shines down between leaf and leaf, and shadows hide behind the tall boles. Ahead, where the path turns, a dull shape in greens and browns is stretched, long and still, in the dirt.

A man, recently dead, but without sign of wound or blood. An archer, woodsman, perhaps outlaw, or ranger. His bow is nowhere to be found, but a quiver of gray fletched arrows is on his back and a short sword drawn beneath him, though there is no sheath upon his belt. His clothes are died green, his belt and long-laced soft-soled boots are brown.

He bears no pouch or purse. Has no coin or pack. He wears a green leather helm. Beneath his hair is black as is his beard, his eyes blue.


Here is a mystery, a death. Here also is trouble without a doubt.

Inspiring Illustrations - Fantasy Art - 6




6). The Death of Haladin Man-Slayer

Haladin Man-Slayer is carried through the halls of the great mountain fortress of Daradim to be laid to rest in the tomb of his ancestors deep beneath the earth.


In recent years of the Mid-World's history nothing has proven as grim and costly as the wars between man and dwarf. Perhaps it was the expansion of the Empire into the mountains and valleys of the north-east or maybe it was the dwarven lust for gold and the slaughter of the human miners at Ten-River Gorge, the depredations and atrocities were many, but however it began seven years of grueling and merciless combat soon came to an end with the death of Haladin Man-Slayer, greatest of dwarven heroes in this age of the world.

Thursday, January 30, 2014


D&D Next new marketing director and playtesters.

Inspiring Illustrations - Fantasy Art - 5



5). The Smiling Dead

John Fustyvant was a hedge wizard all his life but a devotee of the duplicitous Fox God during his last few months. While most other half-amateur practioners in the mystical arts were often as dangerous as they were ineffectual, Fustyvant became a master of the dental craft. His own teeth were his pride and joy.

During his life he collected lore on herbs and potions that would fight tooth decay, alleviate pain, and leave breath minty and fresh. His extractions were truly painless and his animated wooden dentures never left splinters, bit the user's tongue or seized control of the wearer's body for nefarious purposes.

As the years passed he became renowned, sought after and exceedingly wealthy, but he could not protect himself from the wear and diminishment of time, nor could he master the greatest of dental magic and regrow teeth, not even his own. He turned, in the end, to the toothy grin of the Fox God, and as with all pacts made with the eternal trickster, his own desires became his undoing.

Each day he sacrificed and each day his teeth became a little fuller, a bit more white and shiny. Unfortunately they just wouldn't stop. He begged the Fox God, made greater and greater sacrifices but each day now he gnawed and gnawed to wear down his teeth, took to the file and in the end extracted them with his own hands, only to find the process of regrowth begin again. In pain and torment and shame he took his own life.


John Fustyvant's teeth are now forever strong and sharp. In undeath he gnaws at the living, infecting all those he slays with his toothy curse. His ghoulish progeny can be recognized by their perfect teeth which shine with a pearly light in the dark of tomb, catacomb or grave.

Wednesday, January 29, 2014

Inspiring Illustrations - Fantasy Art - 4



4). The Black Pyramid of Skalesh

Legionnaire Avar Toth tracks a band of Kazpek goblins through the forest beyond the eastern border of the Empire.


Skalesh is the God-Priest if the Kazpek goblins. He rules from his throne chamber deep within his tomb, a vast pyramid of black rock carved from a mountain. His worshippers are a strangely civilized breed of goblin, unusually strong and squat of build. It is rumored that they have interbred with the remnants of a conquered dwarven kingdom and the the mountain, now Skalesh's pyramid, was once a vast fortress lost so long ago that even the memory of its name has been forgotten.

Inspiring Illustrations - Fantasy Art - 3



3). Some Dare Call Them Ood or How Young Mind Flayer's Party

Illitchzcratch, Illetchesketch, Illkibibble, Illconsidered and their dates play spin the disembodied brain during a solstice retreat on the shores of the Sundless Sea in the underoerth. Later they will partake of svirfneblin cooked on sticks over a fire and attempt to infiltrate each other's nightmares by telling scary stories while holding lightstones beneath their chins.

Tuesday, January 28, 2014

Inspiring Illustrations - Fantasy Art - 2



2). The Temple of Elemental Evil Wants You!

Tired of growing cabbages? Does waiting on an endless line of drunks and faceless travelers leave you unfulfilled? Are you weary of shoeing horses or cleaning stables?

Try us here at the Temple of Elemental Evil!

Do to a recent inadvertent downsizing the Temple, or ToEE as our happy workers like to call it, is now recruiting for all levels of employment from neophyte to high priest. Come join us in our quest to release the dark powers upon the Oerth. Competitive benefits, Vacation travelling to the Elemental Nodes, Free robes and Healing performed on premises.

Applicants please contact:

Lareth the Beautiful
Lower Level
Old Ruined Moathouse

Swamp outside of Hommlet, Verbobonc, O4-98

Inspiring Illustrations - Fantasy Art 1



Inspiring Illustrations - Fantasy Art

1). The Weapon Rack

a). The Helm of X-Ray Vision

Allows the wearer to see through clothing, but when removed the wearer finds that all of his own clothing has been rendered invisible for 1d6 hours and a dark ink like marks have formed around his eyes that will fade only after vigorous scrubbing.

b). The Bardiche of the Rubber Blade.

Though seemingly of razor sharpness this bardiche will not draw blood or do damage to flesh and bone though it is effective against inorganic substances and acts as a +3 weapon against all inorganic golems or animated constructs.  

c). The Flanged Mace of Ethereal Combat.

This mace allows +2 against ethereal creatures but becomes ethereal itself when used against any material creature of object.

d). The Battle Axe of Tooth Sensitivity

This powerful weapon acts as a +3 battle-axe to hit, but each successful strike causes 1d4 damage to the user and the extremely painful dental pain that lasts 1d4 minutes and a 10% chance for the fracture of a random tooth.

e). The Zweihander of Babble.

This two-handed sword is +2/+4 against all those who do not speak common, but a successful strikes renders the user to speak only in gibberish for the next 24 hours from the last strike.

f). The Spear of the Spastic Colon.

A rather disgusting weapon that will strike creature even those requiring magical or blessed weapons to hit, but renders both user and opponent incontinent for 2d12 hours after striking or being struck.

 g). The Short Sword of Hair Removal


This magic weapon is +2/+4 against hairless creatures. Warning - prolonged use causes baldness.

Friday, January 24, 2014

Blood, Lace, Steel, Honor and the Outer Dark - Musketeers 3



Etienne L'Fleche examines the clock in the great hall of Castle Bois De Coeur.

The Clock in the Hall

Soon after the disappearance of Lady Adele the clock in the great hall began running backwards, as did several maids and pages who tried to touch the hands of the ancient timepiece. Lord Anglais, the husband of Lady Adele, sealed off the hall and summoned the musketeers immediately.

An investigation of the clock found the workings to be carved from bone and woven braids of hair. Within the body of the clock an entrance to a foul tunnel was found; A circular passage that twisted down into the bedrock below the castle itself.

The musketeer Etienne sent word to his partner Leon, a theologian, alchemist and master of white magic and back to the chapter house in the provincial capital.

As with the pit beneath the floor of the castle's cellar, a foul and musty odor issued forth from the winding tunnel. Using great caution and a number of peasants bearing torches, Etienne and Leon wormed their way down into the dank whole. At the bottom the found a wide chamber littered with rounded stones and a black stream that disappeared in either direction through a water-carved passage of stone.

When the pair approached the sluggish and viscid liquid the sound of stone rubbing against stone erupted all around them.

" Vipera Seoanei," moaned Leon."It would have to be Vipera Seoanei."


"Looks like snakes to me," said one of the peasants before Etienne slapped him in the head.

Planescape Values Jan 2014



Planescape Values Jan 2014 

Name
High Price + Shipping
Low Price + Shipping

Note: If only 1 price is listed then only 1 copy of the item was sold in the 3 month tracking period.

A Guide to the Astral Plane
$35.00 + $5.00
$28.77 + $3.98

A Guide to the Ethereal Plane
$45.00 + $5.00
$15.50 + $8.75

A Player's Primer to the Outlands
$24.99 + $0
$7.95 + $0

Dead Gods
$69.95 + $0
$23.50 + $5.85

The Deva Spark
$23.50 + $3.53
$15.00 + $4.00

Doors to the Unknown
$16.05 + $3.53
$9.99 + $3.50

The Eternal Boundary
$15.00 + $4.00
$9.95 + $4.53

Faces of Evil: The Fiends
$89.95 + $4.00
$15.00 + $0

Faction War
$69.95 + $4.00
$31.11 + $3.53

The Factol's Manifesto
$43.95 + $0
$19.99 + $4.00

Fires of Dis
$30.00 + $7.80
$12.00 + $5.00

The Great Modron March
$49.44 + $2.53
$35.77 + $3.79

Harbinger House
$27.99 + $0
$15.00 + $4.00

Hellbound: The Blood War
$152.97 + $10.60
$69.99 + $7.95

In the Abyss
$16.99 + $4.00
$9.95 + $3.98

In the Cage: A Guide to Sigil
$49.95 + $4.00
$15.00 + $3.26

The Inner Planes
$79.95 + $4.00
$24.99 + $5.95

On Hallowed Ground
$41.95 + $0
$15.00 + $5.70

Planes of Chaos
$70.99 + $18.35
$20.00 + $3.95

Planes of Conflict
$174.95 + $0
$50.00 + $16.85

Planes of Law
$96.00 + $6.00
$20.00 + $3.95

Planescape Campaign Setting
$69.99 + $0
$20.00 + $3.95

Planescape Monstrous Compendium Appendix
$24.95 + $3.50
$3.99 + $4.00

Planescape Monstrous Compendium Appendix II
$17.95 + $3.98
$13.99 + $0

Planescape Monstrous Compendium Appendix III
$49.95 + $0

The Planewalker's Handbook
$26.00 + $4.00
$9.50 + $3.43

Something Wild
$20.90 + $2.53

Tales from the Infinite Staircase
$54.99 + $6.00
$28.77 + $3.98

Uncaged: Faces of Sigil
$35.00 + $4.00
$13.18 + $2.53

Well of Worlds
$44.95 + $4.00

$9.95 + $4.00

Thursday, January 23, 2014

Blood, Lace, Steel, Honor and the Outer Dark - Musketeers 2



The Hole in the Floor

A maid of Lady Adele D... and the Musketeer Etienne discover a hidden chamber beneath the cellar floor.

The Lady Adele D... of Bois De Coeur disappeared in the middle of a Fete during Midsummer's day and has not been seen since. Unbeknownst to any in the castle, except for the chief groom, Lady Adele was a worshiper of the Old Ones from beyond space. Every dozen years during the summer solstice the Lady sacrifices to the One Who Speaks With Fire allowing her access to powerful magicks of a particularly destructive nature. She intended to lead her fellow worshipers in the start of the ceremony, a great bonfire at the center of an ancient grove.

The chief groom of Bois De Coeur had other plans. While he had no objection to the terrible fate of the young village maiden who was to be the central figure in the horrific summer rite lead by Lady Adele, he, as a worshiper of the Horse Goddess, could not allow the burning and transformation of the young stallion the cult was also preparing to sacrifice to their fiery deity.

With the subtle preparation of the grove, a dilution of several essential elements in the ritual and the help of a particular noxious green stone revealed to him by his equine goddess, he managed to change the focus of Lady Adele's sacrifice onto herself and her followers.


Now the Musketeers and their theological brethren have been called in to investigate. Divination has pointed to the local forest and the bowels of Castle Bois De Coeur.  

Dark Sun Values Jan 2014



Dark Sun Values Jan 2014

Name
High Price + Shipping
Low Price + Shipping

Note: If only 1 price is listed then only 1 copy of the item was sold in the 3 month tracking period.

2441 Beyond the Prism Pentad
$29.95 + $4.00
$2.00 + $0

2419 CGR2 The Complete Gladiator's Handbook
$16.95 + $0
$1.75 + $12.90

2420 City by the Silt Sea
$81.95 + $5.00
$21.99 + $6.60

2438 Dark Sun Expanded and Revised Campaign Setting
$43.95 + $3.88
$13.53 + $15.30

2400 Dark Sun World Campaign Setting
$59.99 + $27.59
$5.00 + $16.85

2445 Defilers and Preservers: The Wizards of Athas
$69.95 + $4.00
$5.50 + $5.00

2408 Dragon Kings Rulebook
$24.95 + $0
$1.25 + $2.98

2401 DS1 Freedom
$13.99 + $0
Under $6.99 (Best Offer) + $8.75

2416 DSE1 Dragon's Crown
$29.99 + $0
$0.99 + $12.60

2428 DSE2 Black Spine
$9.99 + $6.60

2417 DSM1 Black Flames
$17.05 + $18.90
$6.95 + $4.95

2421 DSM2 Merchant House of Amketch
$17.49 + $0
$14.99 + $6.15

2424 DSM3 Marauders of Nibenay
$38.99 + $4.98
$14.95 + $18.35

2406 DSQ1 Road to Urik
$29.95 + $4.00
$9.00 + $5.00

2410 DSQ2 Arcane Shadows
$29.95 + $5.00
$6.65 + $4.95

2412 DSQ3 Asticlian Gambit
$34.95 + $4.00
$4.99 + $3.50

2404 DSR1 Slave Tribes
$29.95 + $4.00
$9.99 + $0

2407 DSR2 Dune Trader
$19.95 + $4.00
$4.99 + $2.73

2411 DSR3 Veiled Alliance
$19.95 + $4.00
$5.99 + $3.00

2413 DSR4 Valley of Dust and Fire
$34.95 + $4.00
$6.95 + $5.00

2420 DSS1 City State of Tyr
$59.95 + $4.00
$2.99 + $3.00

2422 DSS2 Earth, Air, Fire and Water
$22.00 + $8.00

2423 DSS3 Elves of Athas
$14.99 + $4.00
$14.99 + $4.68

2430 Forest Maker
$25.00 + $0
$7.00 + $6.85

2418 Ivory Triangle Boxed Set
$39.95 + $0
$14.99 + $3.53

2405 MC12 Monstrous Compendium, Dark Sun Appendix
$49.99 + $0
$34.95 + $4.00

2433 Monstrous Compendium, Dark Sun Appendix II
$17.22 + $0
$0.99 + $10.60

2446 Psionic Artifacts of Athas
$39.95 + $4.00
$15.99 + $5.75

2437 Thri-Kreen of Athas
$9.95 + $3.95

2444 The Wanderer's Chronicle: Mind Lords of the Last Sea
$20.00 + $0
$19.99 + $3.98

2439 The Wanderer's Chronicle: Wind Riders of the Jagged Cliffs
$6.00 + $6.85

2431 The Will and the Way: Psionicists of Athas
$14.95 + $4.00
$9.95 + $7.95

4E Dark Sun Campaign Setting
$47.99 + $0
$20.63 + $4.13

4E Dark Sun Creature Catalog
$9.99 + $0
$6.49 + $2.53

4E Bloodsand Arena
$5.00 + $5.00

4E Fury of the Wastewalker 1
$41.04 + $5.02
$25.00 + $5.02

4E Fury of the Wastewalker 2
$34.43 + $5.02
$26.00 + $5.02

4E Fury of the Wastewalker 3
$49.95 + $4.41
$32.90 + $4.41

4E The Lost Cistern of Aravek
$23.53 + $3.99
Under $29.00 (Best Offer) + $0

4E Marauders of the Dune Sea
$9.99 + $2.98

$5.00 + $5.00

Wednesday, January 22, 2014

Al Qadim Values Jan 2014



Al Qadim Values Jan 2014

Name
High Price + Shipping
Low Price + Shipping

Note: If only 1 price is listed then only 1 copy of the item was sold in the 3 month tracking period.

ALQ1 Golden Voyages
$20.99 + $9.00
$9.99 + $4.99

ALQ2 Assassin Mountain
$16.95 + $5.00

ALQ3 A Dozen and One Adventures
$24.00 + $6.15
$10.99 + $9.00

ALQ4 Secrets of the Lamp
$20.00 + $4.00
$9.77 + $4.97

Arabian Adventures
$25.00 + $4.00
$8.00 + $0

Caravans
$21.99 + $9.00
$5.50 + $5.00

Cities of Bone
$14.77 + $4.97
$6.50 + $5.00

City of Delights
$59.95 + $4.25
$26.99 + $9.00

The Complete Sha'ir's Handbook
$17.95 + $5.00
$0.99 + $5.11

Corsairs of the Great Sea
$29.95 + $4.50
$9.99 + $6.99

Land of Fate
$41.01 + $15.25
$10.50 + $5.00

MC13 Monstrous Compendium Al-Qadim Appendix
$29.99 + $0

Reunion
$13.95 + $3.00
$7.25 + $2.53

Ruined Kingdoms
$44.95 + $4.50

$9.99 + $5.00

Blood, Lace, Steel, Honor and the Outer Dark - Musketeers 1



Blood, Lace, Steel, Honor and the Outer Dark - Musketeers 1

In the province of A... the enemies of the Gaelic nation are more than just swordsmen or soldiers, for in that deeply forested realm the merely mortal evils of the world are outmatched by the ancient, the unearthly and the infernal.  As always it falls upon the musketeers, protectors of Gael, to rout out all that threatens their blessed realm with steel blade, lead shot, or stone talisman.


Here can be seen a young musketeer and his theologian companion struggling with a corrupted swordsmen, once of the imperial guard, but now in the service of warlock (being throttled by the learned hands of the theologian). The warlock's servants are many and few are human, though the former guardsman was the most visible of those that guarded his body. The musketeer and theologian have caught them along the forest road linking the provincial capital with the port of N...

Tuesday, January 21, 2014

Spelljammer Values Jan 2014



Spelljammer Values Jan 2014

Name
High Price + Shipping
Low Price + Shipping

Note: If only 1 price is listed then only 1 copy of the item was sold in the 3 month tracking period.


Boxed sets:

Spelljammer Adventures in Space  
$26.00 + $7.02
$6.07 + $8.90

Legend of Spelljammer
$25.95 + $5.00
$15.50 + $4.53

War Captain's Companion
$61.95 + $18.35
$6.50 + $7.60

Astromundi Cluster
$62.95 + $0
$7.50 + $10.60

Monstrous Compendiums:

MC07 Monstrous Compendium Spelljammer Appendix
$15.95 + $5.00
$3.00 + $3.53

MC09 Monstrous Compendium Spelljammer Appendix
$3.25 + $10.60

Adventures:

SJA1 Wildspace
$19.95 + $4.00
$1.54 + $6.00

SJA2 Skulls & Crossbows
$22.95 + $4.00
$5.95 + $3.53

SJA3 Crystal Spheres
$19.95 + $7.80
$6.95 + $4.53

SJA4 Under the Dark Fist
$13.95 + $5.00
$6.00 + $3.60

SJS1 Goblin's Return
$9.99 + $0
$3.00 + $3.53

SJQ1 Heart of the Enemy
$9.98 + $6.85
$3.00 + $3.53

Accessories:

SJR1 Lost Ships
$14.50 + $2.53
$1.54 + $6.00

SJR2 Realmspace
$15.50 + $2.53
$3.00 + $3.53

SJR3 Dungeon Master's Screen
$7.49 + $6.00

SJR4 Practical Planetology
$8.35 + $2.53
$3.25 + $3.53

SJR5 Rock of Bral
$15.50 + $2.98
$12.00 + $3.00

SJR6 Greyspace
$27.50 + $2.53
$9.51 + $3.53

SJR7 Krynnspace
$31.25 + $0
$5.00 + $3.53

SJR8 Space Lairs
$34.95 + $4.00
$10.00 + $3.00


Handbook:

CGR1 Complete Spacefarer's Handbook
$19.99 + $9.00

$4.99 + $5.00

Monday, January 20, 2014

Birthright Values Jan 2014



Birthright Values Jan 2014

Name
High Price + Shipping
Low Price + Shipping

Note: If only 1 price is listed then only 1 copy of the item was sold in the 3 month tracking period.

Boxed Sets
3100 Birthright Campaign Setting
$89.95 + $5.00
$25.00 + $8.75

3103 Cities of the Sun                                  
$69.95 + $5.00
$9.99 + $3.99

3121 The Rjurik Highlands
$49.95 + $5.00
$3.54 + $10.60

3129 Havens of the Great Bay
$74.95 + $5.00
Under $19.95 (Best Offer) + $9.88

3134 Naval Battle Rules: The Seas of Cerillia
$9.99 + $3.99

Accessories

3104 Player's Secrets of Roesone
$12.95 + $4.00
$9.99 + $0


3105 Player's Secrets of Endier
$10.00 + $3.50
Under $6.00 (Best Offer) + $4.75

3106 Player's Secrets of Medoere
$9.97 + $8.75

3107 Player's Secrets of Tuornen
$9.99 + $0

3108 Player's Secrets of Ilien
$14.95 + $4.00

3109 Player's Secrets of Talinie
$9.99 + $2.99
$2.25 + $2.99

3111 Player's Secrets of Ariya
$13.95 + $0
$2.00 + $2.99

3119 Player's Secrets of Binsada
Under $14.99 (Best Offer) + $3.03

3120 Player's Secrets of Baruk-Azhik
$19.95 + $4.00

3122 Player's Secrets of Halskapa
$19.95 + $4.00
$8.95 + $5.95

3123 Player's Secrets of Khourane
No Sales

3124 Player's Secrets of Tuarhievel
$12.76 + $3.50

3127 Player's Secrets of Stjordvik
$19.95 + $4.00
Under $12.00 (Best Offer) + $3.00

3135 Player's Secrets of Hogunmark
$60.00 + $6.00
$60.00 + $6.00

3101 Blood Enemies: Abominations of Cerilia
$10.99 + $3.00
Under $8.00 (Best Offer) + $3.00

3140 Blood Spawn: Creatures of Light and Shadow
No Sales (Was this Published?)

3147 Tribes of the Heartless Wastes
$44.95 + $4.00
$3.04 + $10.60

3117 The Book of Magecraft
$24.99 + $4.98
$19.95 + $3.95

3126 The Book of Priestcraft
$29.95 + $4.00
$14.05 + $3.99

3137 The Book of Regency
No Sales (Was this Published?)

Adventures

3102 Sword and Crown
$19.95 + $4.00
$7.99 + $0

3110 Warlock of the Stonecrowns
$22.95 + $4.00
$9.95 + $3.48

3118 The Sword of Roele
$22.95 + $4.00
$8.00 + $5.60

3125 Legends of the Hero-Kings
$22.95 + $4.00
$4.99 + $5.60

3142 King of the Giantdowns
$19.95 + $4.00

$0.99 + $10.60